VocaTone Blog

Regarding Maghni AI, VocaTone's Further Involvement, and the Introduction of Crescendia

Hello, everyone!

This is Austin, president of VocaTone Studio – original co-owner of the upcoming AI-powered vocal synthesis engine, Maghni AI.

Transparency has always been our #1 priority, so allow us to start by apologizing for the extended silence. We regret being unable to provide you with consistent updates like we have in the past. Rest assured, the team developing Maghni AI has been active through the silence, and are eager to reveal what they have been so diligently working on.

Historically, VocaTone has been the face of Maghni AI as its launch library producer and co-owner, and this role had never been fully elaborated on. However, Misbah Studios has been fully handling development of the libraries since our shift to AI. This hadn’t given the talented developers at Misbah Studios (Natalia, Barham, Caleb, and Aku) who had been exclusively developing Maghni AI the gravity they deserve. As Maghni AI has gained a stronger identity over time, VocaTone’s presence as a representative has become superfluous, and we at VocaTone would like to formally distance ourselves from direct work on Maghni AI and its libraries. Going forward, Maghni AI will be developed by Crescendia, LLC, established by Misbah Studios.

VocaTone has been, at its core, a character-driven project. With our history in developing and marketing vocalists and inexperience with AI, we overestimated our capability to develop voice libraries internally. While the Misbah team has been occupied developing Maghni AI and growing the project, our own progress on VocaTone proprietary libraries hasn’t kept up to pace. This has unfortunately led to a release timeline beyond that of Maghni AI’s itself. While Oliver is set to release on-time, Aurum and Audine are now delayed to after Maghni AI’s launch; however, with the assistance of the talented developers from Maghni AI’s core team, we will keep this gap from widening and still deliver on our past promises. As compensation for the delay, those who have purchased any of the three VocaTone branded libraries through the IndieGoGo will receive a 15% discount towards any VocaTone branded library for Maghni AI, included with your account upon library activation. Those who purchased all three VocaTone libraries through the IndieGoGo will receive a discount of 25% instead. All the rewards barring the libraries themselves will be released and delivered on time.

In other news, we’d like to announce the appointment of a new voice provider for our library “Aurum.”

The initial voice library for “Aurum” contained a myriad of technical issues causing it to not meet VocaTone’s standards, and contributing to delays. We found that starting over with a fresh take that still retains the character to be the best course of action. After extensive review, we have selected DENEV (@esan223) to be the new voice provider for Aurum. He has far surpassed our initial vision and breathed new life into the character. We at VocaTone can’t wait for you to hear the new and improved take on Aurum.

As mentioned earlier, Crescendia is the sole developer and new face of Maghni AI. Built for the sole purpose of its development, it is led by Natalia Shmueli and her vice-president Cinna. Crescendia has grown far beyond Maghni AI’s small starting team, boasting a passionate group of members dedicated to Maghni AI’s further development. Members of Crescendia consist of:

  • Natalia Shmueli, project leader and president.

  • Cinna, vice-president and lead of community outreach.

  • Barham, programmer for Maghni AI’s artificial intelligence engine.

  • Caleb, programmer for Maghni AI’s backend.

  • Aku P, programmer and designer for Maghni AI’s frontend.

as well as four dedicated voice library developers, who have been busy assisting us with Oliver, Aurum, and Audine’s development. Thanks to this new company structure, we are confident in Crescendia’s ability to provide consistent updates and work to Maghni AI, helping to prevent further drops in communication.

Misbah Studios and VocaTone Studio are now devoted to producing libraries for Maghni AI. Misbah Studios, led by Natalia Shmueli, will focus on the production of professional, high-quality voices for a wide variety of purposes and genres. VocaTone Studio, led by our vice-president Crossyloid and myself, will focus on the production of character-based and experimental vocals, aiming to form strong community connections and bring a sense of fan-based excitement. VocaTone has always specialized in characters, and will continue making projects focused on this aspect, both on singing synthesis platforms and beyond.

Crescendia can be found at a variety of places, including their Twitter (coming soon!), Bluesky, Tumblr, and YouTube at @CrescendiaOfficial, and, upon its upcoming launch, the official Maghni AI website at maghni.ai. We look forward to working with them and developing more libraries for Maghni AI in the future!

We’d like to thank every one of our fans for their patience through the development of Maghni AI. The support of our fans has helped fuel our passion for development and has led us to have a higher standard for ourselves and the projects we deliver to you. We hope you support Crescendia in the future development of Maghni AI and are excited for Oliver, Aurum, and Audine when they release!

Stay tuned!

~ GG

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Maghni AI Post Indiegogo Update!

Hey everybody!

Five months ago, we reached our goal on IndieGoGo! Thanks to your incredible support, we raised $40,808 from 303 backers. We couldn’t have done it without you, and we’re deeply grateful for your belief in Maghni AI.

Thank You to Our Backers!

We want to extend our heartfelt thanks to all our backers. Your contributions have been instrumental in bringing Maghni AI closer to reality. As a token of our appreciation, we’re working on some exciting rewards and perks for you, including exclusive merchandise and early access to our voice libraries.

What’s Next for Maghni AI?

With the funds raised, we’re diving deeper into several key areas:

Merchandise Development

We’re creating a range of exclusive Maghni AI merchandise to celebrate our successful campaign. Stay tuned for more details on how you can get your hands on these unique items.

Voice Library Development

Our team is hard at work expanding our voice library. We aim to provide a diverse range of voices that cater to various musical genres and styles. Each voice library is being crafted with precision to ensure high-quality output for all your creative projects.

AI Training and Enhancement

The transition to AI generation has been a significant step for us. We’re dedicated to training and enhancing our AI to deliver the best possible vocal synthesis experience. This involves continuous improvement and integration of the latest advancements in AI technology.

Exceeding Expectations

Our goal is to exceed your expectations and provide a vocal synthesis tool that is both powerful and user-friendly. We’re committed to transparency and will continue to keep you updated on our progress. Your support has been crucial, and we can’t wait to share more milestones with you as we move forward.

Thank you once again for your unwavering support. Let’s make Maghni AI a popstar in every pocket!

Stay tuned for more updates!

~ GG

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Maghni AI Autumn Update

Hey everyone! It’s been a while!

Since our last update, we delved deeper into artificial intelligence! While we were previously utilizing artificial intelligence features on top of a concatenative base, we have now completely transitioned to AI generation!

We want to apologize for the delay and lack of updates – making such a huge change takes a lot of time and work! We’re working our best to release a product that impresses and caters to the vocal synthesis community’s needs and wants, and we believe this is the best way to do that.

We’re unable to provide frequent updates as we did in the past due to the overhaul of our method – measuring progress is nowhere near as easy as it was when working with the concatenative method, and due to this, our updates have become significantly less frequent. Despite this, in the future, we’ll try to release more frequent and detailed updates as we get closer to completion!

Lately, our work with funding groups is paying off and we’re seeing significant progress in that pursuit. We’re preparing all of our libraries and other features for launch and we hope to share them with you soon! We’ve also brought on many new members to the Maghni AI development team, each of whom brings new ideas and skills to the team.

Additionally, we are working to be more active in the community and show our appreciation for our fans! Olirondo is only the start of what we wish to do. With the great reception to it, we hope to be able to explore more similar creative projects and work with the community to celebrate Oliver and our other characters. Thank you all so much for sticking with us for so long!

We’re nearly complete with our transition and are working every day to prepare everything for launch. We can’t promise anything yet, but please stay tuned!

~ GG

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Oliver's 11th Anniversary

Happy holidays! And that includes Oliver’s 11th Anniversary!

Last year, we got in contact with a handful of highly talented musicians who created music featuring Oliver’s vocals and made a video compilation of their songs and stories. This year we would like to make another video compilation, but this time we would like to invite all creators who find inspiration in Oliver to take part in its creation.

We strongly encourage anybody who has created original music, karaoke covers, and art to submit them to info@vocatone.studio

Submission Rules:

  • Submission must be submitted by December 18th
  • You must be the creator of the submission
  • The submission must only feature Oliver
  • No inappropriate themes
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Maghni AI GUI Update

Hello everybody!

Since the last update on the development Maghni AI, we have met a solid amount of the goals we set for ourselves, and we’d love to share what we have gotten done on our side these past few weeks!

As was said in an earlier update, the engine of Maghni AI is complete. At this stage, we are currently connecting the functions of the engine to their own respective controls on our GUI. Along with development of the GUI itself, the GUI has been completely translated into multiple languages with the assistance of native speakers. The languages the Maghni AI interface is currently translated into are:

  • German
  • Spanish
  • Japanese
  • Simplified Chinese
  • Italian
  • Polish
  • Hebrew
  • Yiddish
  • Arabic
  • Brazilian Portuguese

Along with this update on the GUI, we have been running randomized parameter inputs through the Maghni AI engine in order to ensure that there will be no errors in the case of an extremely creative user. ;)

As development on the GUI continues, so will the list of languages that Maghni AI will be able to display upon initial release! Please look forward to our next update.

~ GG

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Maghni AI Multithreading Update

Hello everybody!

Deepest apologies for the delayed update - our schedule has picked up and kept us quite busy as of late!

For the past two months, our main task has been multithreading - connecting the back-end of Maghni AI to our GUI that the user will utilize to make our vocal instruments sing.

Aside from progress on our final task, the things we have achieved since the last update are:

  • Completion of the piano roll.
  • Full integration of text hyphenation, phoneme syllabification, and phoneme to segment conversion.
  • Completion of the parameter input section.
  • Comprehensive combination of GUI elements.
  • Musical score data import and export function completed.
  • Front-end and engine internal API integrated.
  • Musical score data to voice instrumental data conversion function completed.

Until next time!

~ GG

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Maghni AI March Update

Hi everybody!

Last month, we optimized our models for the 71+ languages that Maghni AI will be able to support upon release. We were able to incorporate many voice samples into our vocal dataset - we hope you’re excited to see the future implementations of it!

Finally, we can confirm that the beta version of Maghni AI is at 90% completion, and will soon be distributed to our designated beta testers.

We’re excited to demonstrate our software, and we hope that you are, too!

~ GG

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Maghni AI February Update

Hello everyone!

Since the beginning of the development of Maghni AI, we’ve promised to provide people interested in our development process a monthly report on our progress. Here’s what we’ve done this past month!

We’ve made significant progress on the GUI! The piano roll is complete, and the section for parameter manipulation is nearly finished.

Voice library development for Aurum and Audine is steadily progressing. Two more voice library developers have become members of VocaTone Studio, which will greatly quicken the speed of development!

Our linguistics president has compiled a list of all languages currently supported by the Maghni AI software at its beta state:

  • Akkadian
  • Albanian
  • Amharic
  • Arabic
  • Armenian
  • Basque
  • Belarusian
  • Bengali
  • Bulgarian
  • Cantonese
  • Carolinian
  • Catalan
  • Chamorro
  • Cherokee
  • Czech
  • Danish
  • Dutch
  • English
  • Esperanto
  • Finnish
  • French
  • Georgian
  • German
  • Greek
  • Hausa
  • Hawaiian
  • Hebrew
  • Hindustani
  • Hokkien
  • Hungarian
  • Icelandic
  • Irish
  • Italian
  • Jamaican Patois
  • Japanese
  • Kazakh
  • Khmer
  • Kinyarwanda
  • Kiowa
  • Korean
  • Kurdish
  • Laotian
  • Latin
  • Malay
  • Mandarin
  • Mongolian
  • Nahuatl
  • Norweigian
  • Odia
  • Ojibwe
  • Persian
  • Polish
  • Portuguese
  • Romanian
  • Russian
  • Scottish
  • Serbo-Croatian
  • Somali
  • Spanish
  • Swahili
  • Swedish
  • Tagalog
  • Tamil
  • Thai
  • Toki Pona
  • Turkish
  • Ukranian
  • Vietnamese
  • Welsh
  • Wu
  • Zulu

We will continue to work closely with native speakers of many languages, so this list will grow exponentially in the future.

We hope you are looking forward to our final product!

~ GG

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Maghni AI January Update

Hello everybody!

With the opening of our new blog, we now have the ability to create more organized and reader-friendly posts. With that being said, we would like to provide our monthly update on the development of Maghni AI.

We’ve been developing this engine for about a year now and are very excited to announce we are near completion of the beta version of Maghni AI! The beta engine itself is complete. Our final missions are to complete the GUI and wrap up the development of our demonstration voice libraries.

We would like to thank the main programmer of Maghni AI, Barham, for helping us make this project a reality! None of this would have been possible without him! :)

We hope you are excited to see the results of our hard work.

~ GG

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Interviews with Music Producers

To celebrate Oliver’s 10th anniversary, we decided to show a video reel of people who have used Oliver and how they’ve grown as artists - which can be seen here!

We asked each artist a few questions to understand their love, use, and growth with Oliver. These were all displayed in Oliver’s 10th anniversary video, but they will be posted here for reader’s convenience!

All links to each artist’s social media and platforms will be listed and linked at the bottom of this post.

momocashew

Starlight Keeper was literally my first song I ever wrote. My motivation for writing songs initially was simply because I was a huge fan of Vocaloid. I liked many Vocaloids as characters, and I have been tinkering with the software, making Vocaloid covers, ever since the Kagamine twins were released.

I decided my first song was going to feature Oliver because firstly, his voice and design are adorable, but also because back then, there were very few original songs sung by Oliver. I wanted him to be more well-known and more loved. His angelic voice was truly unique in the Vocaloid lineup.

It wasn’t so much that I wanted to compose songs, but rather I wanted to write songs FOR Oliver. I also had a lot of time because I was in high school. So I spent a few days watching YouTube tutorials for FL Studio and began writing what became Starlight Keeper. The song came naturally to me. All I had to do was imagine Oliver singing a gentle song, and the phrases just kind of popped up. I never studied music and don’t play any instruments. It probably took much longer than someone who has musical knowledge, but I enjoyed the process.

Tarantula was maybe my 3rd song ever. I always liked listening to epic classical music, and I loved it when my cousin played the accordion, so I thought, “why not combine them?”. By this point I have noticed that I’m more suitable for dark songs. It was very easy for me to write about negative feelings. I’m probably a naturally negative person. I also thought that Oliver’s innocent childish voice was perfect for the delivery of those negative feelings. The contrast was comforting to me.

I looked for more tutorials online, learned to mix and “master” my own tracks. I thought I really liked every step of making music. My slowly multiplying fanbase was an encouragement. I got to make many new friends through writing songs. One of them was Steampianist, who I’m still good friends with today! We collaborated on a few Oliver songs too.

After Tarantula’s release, I was happy that it seemed like many people got to know about Oliver through my music. It motivated me to write even more songs for Oliver.

Again, I didn’t know music theory so I composed very slowly. I often stayed up until 3am writing songs. My mom would yell at me to go to bed. I’d sleep in class and my grades fell, but I guess it was worth it because I now write music for a living.

I think Oliver changed my life. I would have never written a song if not for my love for Oliver as a character. I would have never noticed my musical talent. I studied engineering so I’m guessing without Oliver, I’d probably become an engineer, live a regular life with a rather common stable job. Instead, I’m now a self employed musician living in Japan, making music for games and anime. It’s not the most reliable career, and can be a huge toll on my health, being put on the pedestal and being somewhat unrelatable. But I have lots of freedom and I’m happy. Oliver was like the first piece of the dominos that led to my current happiness. I look back on my Vocaloid songs very fondly. Oliver will always be special to me.

momocashew has since formed a band called Mili, whose Youtube can be found here.

baggagelizard

I don’t know what exactly drove me to Oliver. Oliver was the first English Vocaloid 3 voicebank, and had a voice style and range I was comfortable writing in. I had bought Big Al months prior, but, not to knock Big Al, I was not really having the best time writing to the range, as well as encountering some bugs with the Vocaloid 2 Editor, and was looking for something new.

Once I heard the demos for Oliver, and the passion from both the creators at Vocatone and the community, I was quite excited for the product. Also, at the time, a popular Vocaloid Community Forum at the time had a 25% discount for Oliver for its members for a limited time. Of course, that was not the only reason, but I think it was a factor in my purchasing Oliver sooner than later, so thank you for that discount at the time.

As for how I write songs, it just depends on what ideas I get first. Most of the time I start with an idea and build up a melody and lyrics, but other times I start with a melody or lyrics. Ice Sculptures started that way, as lyrics, if I recall correctly.

This leads to, of course, so many ideas that have either gone nowhere or are half-complete, waiting for me to find the right thing to complete it, or at least progress the idea. I’m starting to figure that maybe a released yet incomplete idea may be somewhat better than hundreds of unreleased ones.

Steampianist

Well honestly the reason why I used Oliver is because morb insisted that we use him instead and she would only work with me if i get oliver

So we come up with song ideas that would hopefully fit with Oliver and the first song we came up with was Twaddles of a Flue Faker a sad song about chimney sweeps during the industrial revolution in Britain.

There’s nothing really anything dark about oliver it’s just that me and morb likes to write about Dark and Sad songs sometimes juxtaposed with upbeat instrumentals.

corasundae

I started using Oliver because he was the first young Engloid and the only Engloid with a cute design. I had been wanting to get into Vocaloid for a while, but adult vocals didn’t really appeal to me. Nowadays, I like to use him because I still think he’s cute and that makes for an interesting contrast with my lyrics sometimes.

Manmes

The reason why we chose Oliver is because of his clear and high voice.

Compared to other vocaloids, Oliver’s voice is more choir oriented, so it sounds beautiful even with many layers of voices.

GuitarHeroPianoZero

Well part of the reason why I chose Oliver for my songs is because he was one of the first English Vocaloids that I ever purchased. In fact, I recall staying up late at night to purchase him within an hour of his release. As for the song Christmas Spirit specifically, I felt Oliver would fit the sentiment of the song really well. The song is loosely inspired by the Charlie Brown Christmas special, and I felt like Oliver would enjoy a similar holiday experience. Plus his voice just really goes well with the instruments in the song.

R.I.P.

One of the things that really draws me to Oliver’s voice is the fact that his voice provider was under thirteen years old at the time of recording. There simply are no other English singing vocal synthesizers on the market like him. As to why I chose him for The Medical Anomaly specifically, I wanted to give the listener the impression that a sad young child is struggling with the song’s subject matter, rather than the typical “genki-girl” character we tend to see. Oliver’s voice can sound anywhere from playful to on the verge of tears, all encapsulated in the voice of a sweet child. His voice type is integral to the song’s meaning, and I don’t think it would have been nearly as hard-hitting if I had decided to use some other voicebank.

Ashiotone-P

Maybe first I made a lyric for Aki’s vocaloid music. Then I asked her to make music for my song. At that time I though as Ashiotone-P I have to increase Oliver’s song. 10 years after, the result is not so bad.

~G

Artist’s Social Media:

R.I.P

Soundcloud
Website
Twitter

baggagelizard

YT
Twitter
Soundcloud

Steampianist

Newgrounds
Soundcloud

Cora

YT

Manmes

YT
Twitter

Cassie/Momocashew

Twitter
YT

Ashiotone-P

YT
Twitter
Pixiv

GHPZ

YT
Twitter

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Oliver's 10 Year Anniversary

As of today, December 21st 2021, our character Oliver has now been in existence for 10 years!

When Oliver was under development, we were a bit worried about how his sales would be, and whether or not he would be liked.

Contrary to our worries, we have had 10 years worth of pleasant surprises from a massive community of supporters. Thank you to everyone who has supported Oliver over the years, and we hope you are excited to see where his musical adventures will take him next!

Happy birthday Oliver, and here’s to many more!

~G

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New VocaTone Website

Hello, all! Today marks the opening of our new homepage!

Throughout the past year, we have gathered talent and data with the intent of producing a singing vocal synthesis program, Maghni AI. Our goal is to research and develop software that will advance voice technology and diversify its applications.

We will regularly post updates on our activities and projects as they happen in the hopes of developing this website into a global hub for vocal technology!

Please look forward to our upcoming projects.

~G

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